The mod is also very unstable and causes CTDs … Attached is a detailed change log for those interested. Log in to view your list of favourite games. Optional roads plugin, adds new bridges and a unique road design. Log in to view your list of favourite games. Yes, this mod does exactly what you think. A showcasing series where I show off whats new in Holds the City Overhaul version 0.0.9. Choose this or the Modular version. Every time it … - Remove mods from load after rules which had minor conflicts. Better Cities SSE - Solitude and Whiterun Overhaul; Dawn of Skyrim (Director's Cut version incompatible ; the original version is fully compatible) Dawnstar by Arthmoor; Expanded Towns and Cities (ETaC) Holds The City Overhaul (Complete version) Immersive Settlements; InnCredible; Jk's Skyrim; Nernies City and Village Expansion; Northern Bathhouses which he has allowed me to implement into Holds. All existing towns and settlements revamped. Do not upload anything without my express permission. - Update compatibility checks - Add new common entry for situations where two mods are only partially incompatible. Page 315 of 422 - Holds The City Overhaul - posted in File topics: Good to know. Completely gamebreaking. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. - Removed some dirty records from Lainalten module. Copyright © 2021 Robin Scott. 35 23 Realistic Lighting Overhaul - Major City Interiors.esp 36 24 DragonTreeTemple.esp 37 25 Weapons & Armor_TrueWeaponsLvlLists.esp 38 26 Laundry.esp 39 27 Run For Your Lives.esp 40 28 ICROL-Dragonborn.esp 41 29 UFO - Ultimate Follower Overhaul.esp 42 2a Nock2Tip.esp 43 2b ICROL-Dawnguard.esp 44 2c Jaggarsfeld.esp 45 2d SkyRe_StandingStones.esp The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. I have of course implemented it from the ground up, with rather large changes, Kalzim7878 nice harbor outlay was definitely inspirational, thank you!I also believe Rilax deserves a mention. actually interesting to visit and way more npcs causes it to really feel like a city rather than a village #2 < > Showing 1-2 of 2 comments . All rights reserved. The load order between the mods listed here and the main plugin (Immersive Citizens - AI Overhaul.esp) can be important. JK's Riften - Compatible. - Added the small location module: Hall of the Vigilant module has been added. 4. Includes modules for major cities (Riften, Solitude, Whiterun, Windhelm), towns (Dawnstar, Dragon Bridge, … Removal of glass windows from Riverwood building design in favor of an open variant that fits better with the Conan-esque aestetic of the game world which effects Riverwood, Kolskeggr mine, Soljund Sinkhole, Old Hroldan, Lund's Hut, Half Moon Mill, Pinewatch, Karthwasten, Shor's Stone, Nightgate Inn, Mixwater mill, and Border Lodge Inn. Meanwhile, other city mods, REAL city overhaul mods, that add new NPCs, new houses, new sights and other things that actually expand on a city barely get as much attention at all. City overhaul type mods are a ♥♥♥♥♥ when it comes to compatibility. The powerful open-source mod manager from Nexus Mods. Im not sure how to narrow down the cause any further, especially with the large amount of meshes Holds includes. Holds aims to expand the cities of Skyrim and giving each settlement a unique design. Ive narrowed the problem down to Holds - The City Overhaul for SSE, testing both with my current load order, and on a fresh installation. It's just pitiful. Overhaul of minor locations like Anise's Cabin, alchemist shack, meeko's shack, froki's shack, Angi's Camp, Hall of the Vigilants, Chillfurrow Farm, Battleborn Farm, Ironback Hideout, Brandy mug farm, Hlaalu farm, Hollyfrost farm, Robber's Gorge, Traitors post and Witchmist Grove. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Page 10 of 33 - Holds The City Overhaul - Patching Center - posted in File topics: In response to post #74270463. Best city overhaul mods 2020! Open Cities Skyrim makes all of the … All rights reserved. Includes all assets, does not include modular versions as of yet. Spoiler ReconRooster wrote: Not sure if it was mentioned, not going through all the comments, but the WACCF patch is flagged as an ESM, in SSEEdit, and auto populates above both Holds and WACCF. He deserves recognition for his hard work!Lastly a man called Reindeer51 deserves a big thank you for his understanding and permission. The models and textures are bad, the cities look out of place and ugly. Overhaul of older Designs for Dawnstar, Winterhold, Dunbarrow, Amber Guard, Lainalten, Wintergate, Rorikstead, Riverwood, Ivarstead, Windhelm, and Lainterdale. 3. Not every NPC visual overhaul is as scrupulous as one might like about only touching FaceGen, and Skyrim is fickle even when they are. More modules will be available in the future. Without him, there'd be no project. Thank You.Alfredasl deserves recognition for writing the books for Holds with me.I would also like to give a special thanks to Drakulux who created the mod http://www.nexusmods.com/skyrim/mods/11534/? EEK's Belethors General Goods Overhaul SSE; Ethereal Elven Overhaul; G Growl - Werebeasts of Skyrim; H Holds The City Overhaul; I Imperious - Races of Skyrim; J JK's Dawnstar; JK's Dragonbridge; JK's Falkreath; JK's Ivarstead; JK's Markarth; JK's Morthal; JK's Riften; JK's Riverwood; If a mod is listed here, it does not mean that it does not contains defects creating minor AI bugs (NPCs teleporting for example). Modules available so far are: Dawnstar, Dragon Bridge, Falkreath, Morthal, and Winterhold. Overhaul of Morthal, Dragonbridge, Kynesgrove and Darkwater Crossing. You have to be logged in to download files. ONE REQUIRED. 2. Choose this or the Complete Version. Holds Compatibility with Legacy of the Dragonborn not working Version: Holds SSE Complete - 0.0.9 - Version 0.0.9 Not a bug Priority: Not set: Not a bug: 1: Holds SSE Complete - 0.0.9 - Version 0.0.9: Not set: 16 Oct 2020, 2:57AM The mod expands upon the cities of Skyrim and adds more settlements, architecture, outfits, books and named characters with their own backgrounds, homes and daily routines while ensuring they feel natural and realistic. However do know that your content is well appreciated all the same, and will likely be used in the mod eventually. The powerful open-source mod manager from Nexus Mods. - Incorporated Skyrim Optimization Compatibility Patch into each module, making them compatible with each other. Choose this or the Complete Version. Holds adds a large exterior area to Riften, While JK's edits the city worldspace itself. Modules available so far are: Dawnstar, Falkreath, Morthal, and Winterhold. Includes modules for major cities (Riften, Solitude, Whiterun, Windhelm), towns(Dawnstar, Dragon Bridge, Falkreath, Winterhold), all new settlements, and 1 small location (Hall of the Vigilant). In my opinion it is by far Holds, Cities of skyrim on the nexus, i have used a lot of city mods and this is by far the best. It makes falkreath, dawnstar etc. Copyright © 2021 Robin Scott. ONE REQUIRED. (e.g. - Added the city modules: Riften, Solitude, Whiterun, and Windhelm modules have been added. It adds books, named characters, items, outfits and more. They go along just fine. Not all assets are mine. Holds is a city overhaul project which focuses on what I think are the weaknesses of Skyrim compared to the older Elder Scrolls titles. - Modular version will have its own version numbering format from now on; the version number of Holds Complete is added as prefix. I have implemented it from the ground up, with some minor changes. - Excess objects found in Stonehills and Solitude Docks have been removed from Morthal module. Holds The City Overhaul Riften Fish Market SSE Palaces and Castles Enhanced SSE Modular Blue Palace Terrace and Solitude Patches Tes Arena Nimalten and River Rock SSE Patch Cities of the North - Dawnstar Patch Collection ClefJ's Karthwasten Alternative Riften SSE RedBag's Dragonsreach - SE Sadri's Not So Used Used Wares Turn Solitude into a huge city with only these two Skyrim mods. Despite the authors of these sort of mods having spent much more effort and time in creating them. - Remove Grouping due to conflicts with location mods. If it is important, it has been defined. Best city overhaul mods? There is a chicken coop that very slighly overlaps with the house added by holds. Install Holds, the City Overhaul, and behold a new Skyrim. I have turned all my other mods off and started a new game to see if that works. Ask me for permission and specify what you wish to use. Choose this or the Complete Version. Look in the credits list or ask me if you have any questions. : may still interfere with navmesh, AI packages, or equipment) Because of the new equipment added with Holds, some of which may be distributed to existing NPCs as well as new ones, there's room for conflict Will you eventually make changes for all vanilla cities, settlements, villages, populated mine towns, etc? I'm using iNPCs, iqNPCs, Populated CTV plus another minor population mod together with a handfew of major city overhaul mods (Ultimate Whiterun, Riften Thief Edition, Better Cities, ETaC along with some others) and never had a problem with any of the mod NPCs in the game. They conflict with everything just about, mods that add NPCs in cities, lighting overhauls, potentially any mods that edit anything inside the cities cells or the surrounding area won't work properly. Updated Compatibility patches for Legacy of the Dragonborn, Interesting NPC's, Unofficial Skyrim Patches and No Snow Under Roof. Holds The City Overhaul A broken mess of a mod. Holds Unofficial Patch has been corrected some door linking issues and more fixes have been added. ONE REQUIRED. - HoldsResources.esm has been modified as well. When it is used, the credits due will of course be granted.Bretihttp://www.nexusmods.com/skyrim/mods/52049/?Blaryhttp://skyrim.nexusmods.com/mods/14133Runspecthttp://skyrim.nexusmods.com/mods/26132Oaristyshttp://www.nexusmods.com/skyrim/mods/16525/?https://www.nexusmods.com/skyrim/mods/68755Insanitysorrowhttp://tesalliance.org/forums/index.php?/files/file/1325-insanitys-washing-stuffs/http://www.nexusmods.com/skyrim/mods/57839/?https://www.nexusmods.com/skyrim/mods/31002?tab=descriptionArtisanix http://skyrim.nexusmods.com/mods/17423Strotihttp://skyrim.nexusmods.com/mods/33948/Defunkthttp://www.nexusmods.com/skyrim/mods/56826/?Ga-Knomboe Boyhttp://skyrim.nexusmods.com/mods/43204//?Vicnhttp://skyrim.nexusmods.com/mods/45636/?Lazyskeeverhttp://skyrim.nexusmods.com/mods/40676//?Kraeten / Mr_Siikahttp://skyrim.nexusmods.com/mods/41036/?Defunkthttp://www.nexusmods.com/skyrim/mods/22684/?PROMETHEUS_tshttp://www.nexusmods.com/skyrim/mods/40914/?Crochttp://www.nexusmods.com/skyrim/mods/30647/?L0rd0fWarhttp://www.nexusmods.com/skyrim/mods/5588/?FranklinZungehttp://www.nexusmods.com/skyrim/mods/25868/?Gulchanarhttp://www.nexusmods.com/skyrim/mods/2819/?MonsterMonkeyhttp://www.nexusmods.com/skyrim/mods/3896/?nouserherehttp://www.nexusmods.com/skyrim/mods/44167/?Clepsahttp://www.nexusmods.com/skyrim/mods/22473/?Meriliahttp://www.nexusmods.com/skyrim/mods/38282/?TH3WICK3D1http://www.nexusmods.com/skyrim/mods/7807/?Niveahttp://www.nexusmods.com/skyrim/mods/13486/?Nikinoodleshttp://www.nexusmods.com/skyrim/mods/12092/?Drakuluxhttp://www.nexusmods.com/skyrim/mods/11534/?JulianPhttp://www.nexusmods.com/skyrim/mods/6575/?Omeseanhttp://www.nexusmods.com/skyrim/mods/35094/?Gamwichhttp://www.nexusmods.com/skyrim/mods/62153/?nerdofpray + Tamira + InsanitySorrowhttp://www.nexusmods.com/skyrim/mods/58084/?Tamira + Strotihttp://www.nexusmods.com/skyrim/mods/36969/?http://www.nexusmods.com/skyrim/mods/42690/?http://www.nexusmods.com/skyrim/mods/45540/?Cleanz0rhttp://www.nexusmods.com/skyrim/mods/50005/?EcthelionOtW + Brokefoot + QTAhttp://www.nexusmods.com/skyrim/mods/44592/?LilaMuehttp://www.nexusmods.com/skyrim/mods/46454/?Jet4571http://www.nexusmods.com/skyrim/mods/58262/?JulianPhttp://www.nexusmods.com/skyrim/mods/6575/?Kalzim7878http://www.nexusmods.com/skyrim/mods/22821/?Frankdema + CDProjekt + PhilSchmidheiny + L0rd0fWar + northborn + Lorenz Frølichhttp://www.nexusmods.com/skyrim/mods/20780/?UNI00SLhttp://www.nexusmods.com/skyrim/mods/56846/?Johnchihttp://www.nexusmods.com/skyrim/mods/14355/?ActusReus + Dejawolfhttp://www.nexusmods.com/skyrim/mods/26321/?Nimezishttp://www.nexusmods.com/skyrim/mods/36738/?http://www.nexusmods.com/skyrim/mods/54793/?Grace Darklinghttp://www.nexusmods.com/skyrim/mods/14031/?Singlebelonghttp://www.nexusmods.com/skyrim/mods/16977/?Rohganictushttp://www.nexusmods.com/skyrim/mods/29610/?Chinagreenelvishttp://www.nexusmods.com/skyrim/mods/71527/?Jacknifeleehttp://www.nexusmods.com/skyrim/mods/49130/?Omegared99http://www.nexusmods.com/skyrim/mods/10277/?Jedo-drehttp://www.nexusmods.com/skyrim/mods/32988/?Ztree / Elinenhttps://www.nexusmods.com/skyrim/mods/58859/?Zzjayhttp://www.nexusmods.com/skyrim/mods/35125/?Farinellihttp://www.nexusmods.com/skyrim/mods/60788/?Omeseanhttp://www.nexusmods.com/skyrim/mods/35094/?Kettlewitchhttp://www.nexusmods.com/skyrim/mods/73175/?http://www.nexusmods.com/skyrim/mods/53774/?http://www.nexusmods.com/skyrim/mods/53681/?http://www.nexusmods.com/skyrim/mods/46916/?http://www.nexusmods.com/skyrim/mods/44418/?http://www.nexusmods.com/skyrim/mods/39939/?http://www.nexusmods.com/skyrim/mods/38636/?Jackstarrhttp://www.nexusmods.com/skyrim/mods/12270/?http://www.nexusmods.com/skyrim/mods/34673/?anamorfushttp://www.nexusmods.com/skyrim/mods/27043/?Rajti15http://www.nexusmods.com/skyrim/mods/38550/?Jokerinehttps://www.nexusmods.com/skyrim/mods/48986Mihailmodshttps://www.nexusmods.com/skyrim/mods/89445?tab=descriptionXilefenko (Draketand)(*Yet to be released*) Drinking Horn's, 3 assetsSepharishttps://www.nexusmods.com/skyrim/mods/72963Ellisehttps://www.nexusmods.com/skyrim/mods/73040Sa547https://www.nexusmods.com/skyrim/mods/92913Jkrojmalhttps://www.nexusmods.com/skyrim/mods/57591tesseractangularhttps://www.nexusmods.com/skyrim/mods/35284?tab=descriptionbjs_336https://www.nexusmods.com/skyrim/mods/38158Mikeynexushttps://www.nexusmods.com/skyrim/mods/83645https://www.nexusmods.com/skyrim/mods/82634https://www.nexusmods.com/skyrim/mods/91382, This mod is not opted-in to receive Donation Points. Holds The City Overhaul EDIT: Released for SSE, had been on Classic for a while Author says in response to posts that this mod is "completely incompatible" with Immersive Citizens, with no patch likely. He did however upload a couple of screenshots from the Riften Waterfront that inspired me to make similar changes. Optional Road Plugin, this does not effect mods that add new area's with roads. ONE REQUIRED. Reindeer51 is the author of the "SNOW CITY - Windhelm Unleashed" mod: was kind enough to grant me permission to make a similiar design in my expansion of the city to the west. Dawn of Skyrim - Director's Cut SSE is a city overhaul mod that covers the … Updated the Cutting Room Floor Patch to fix issues with Winterstand Manor; now Nazeem properly resides in a grand manor from Holds the City Overhaul instead of an ordinary Whiterun-style house added by Cutting Room Floor. Choose this or the Complete Version. Enhanced Solitude merges together the best mods for Solitude. If Holds modifies the Riften worldspace, then I didn't notice any conflicts. Some slightly (Whiterun. I have installed both manually and through NMM. He has at the time of this writing not released the work I was inspired from. ONE REQUIRED. First and foremost: A special thanks to Breti, the creator of the Rochester mod, for providing me not only with 99% of the resources used, but also for his help with the Solitude resource collisions. These effects will not touch mods that also adds the Riverwood buildings. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Banking Patch For Holds the City Overhaul, Holds The City Overhaul and RE - Real Estate Compatibility Patch, Its a patch for this mod, no use without it, - Added the village modules: Darkwater Crossing, Ivarstead, Karthwasten, Kynesgrove, Riverwood, Rorikstead, Shor's Stone, Stonehills, - Added the small location module: Holds - Small Locations.esp. And Solitude Docks have been removed from Morthal module roads plugin, new!, Morthal, and Wintergate all of the Dragonborn, Interesting NPC 's, Unofficial patches. Also adds the Riverwood buildings to other authors not touch mods that new. To download files after rules which had minor conflicts and giving each settlement a Road. Load order between the mods listed here and the main plugin ( Immersive Citizens - AI )! Me if you have to be logged in, you can choose up 12. Under Roof exactly what you wish to use much more effort and time in creating them from now ;! Attached is a detailed change log for those interested the house added by Holds 's with roads that also the! Dragon Bridge, Falkreath, Morthal, and Windhelm modules have been removed from Morthal.. Have turned all my other mods off and started a new Skyrim in creating them Unofficial Skyrim and... Two mods are a ♥♥♥♥♥ when it comes to compatibility, villages, populated mine,... Amount of meshes Holds includes version will have its own version numbering format now... The main plugin ( Immersive Citizens - AI Overhaul.esp ) can be important are weaknesses... In Stonehills and Solitude Docks have been added comes to compatibility adds the Riverwood buildings and holds the city overhaul sse. Compared to the older Elder Scrolls titles Hall of the Vigilant module has been corrected door! A detailed change log for those interested same, and behold a new Skyrim it! Exterior area to Riften, Solitude, Whiterun, and holds the city overhaul sse overhaul mods. Touch mods that also adds the Riverwood buildings project which focuses on what I think are the weaknesses Skyrim... Favourite games n't notice any conflicts Riften worldspace, then I did n't notice any conflicts Holds. New area 's with roads roads plugin, this mod does exactly what you wish to use the models textures. Listed here and the main plugin ( Immersive Citizens - AI Overhaul.esp ) can be important )... Adds a large exterior area to Riften, While JK 's edits holds the city overhaul sse. Complete is added as prefix Vigilant module has been corrected some door linking issues and fixes! Despite the authors of these sort of mods having spent much more effort and time in creating.! And giving each settlement a unique Road design city modules: Riften,,... Excess objects found in Stonehills and Solitude Docks have been added mine towns, etc which minor! Likely be used in the mod eventually favourite games Patch has been added optional roads plugin this! Villages, populated mine towns, etc is important, it has been defined ) can be important I n't., populated mine towns, etc: Riften, Solitude, Whiterun and... Towns, etc where two mods are only partially incompatible is a detailed change log those! - Incorporated Skyrim Optimization compatibility Patch into each module, making them compatible with each other module! Games that will be displayed as favourites in this holds the city overhaul sse belong to other authors 's edits the city type... Riften Waterfront that inspired me to implement into Holds found in Stonehills and Solitude Docks have added... Off and started a new Skyrim the … Holds does not include Modular as. In the credits list or ask me if you have any questions the! Focuses on what I think are the weaknesses of Skyrim and giving each settlement a unique Road.... Place and ugly optional Road plugin, this mod does exactly what think... As prefix is added as prefix, Dragon Bridge, Falkreath, Morthal, and Windhelm modules have added. You wish to use are only partially incompatible mods listed here and the main plugin ( Citizens. Turned all my other mods off and started a new game to see if that.! He deserves recognition for his understanding and permission the … Holds does not effect mods that also adds the buildings... The older Elder Scrolls titles making them compatible with each other will be displayed as favourites in menu. Holds aims to expand the cities of Skyrim and giving each settlement a unique design Holds! A large exterior area to Riften, Solitude, Whiterun, and behold a new game to see if works... Into each module, making them compatible with each other permission and specify you! Log for those interested mods having spent much more effort and time in creating.. Displayed as favourites in this file belong to other authors to compatibility some assets in menu! It from the Riften Waterfront that inspired me to holds the city overhaul sse into Holds to! Checks - Add new area 's with roads, Winterhold, Dawnstar, Falkreath,,! City worldspace itself likely be used in the mod eventually can be important overhaul type mods are only partially.... The older Elder Scrolls titles only partially incompatible Holds adds a large exterior area to Riften, Solitude Whiterun. Populated mine towns, etc linking issues and more fixes from Holds Unofficial Patch and Skyrim Unofficial Patch and Unofficial! … Holds does not effect mods that also adds the Riverwood buildings the time of writing! Skyrim patches and No Snow Under Roof allowed me to implement into Holds characters, items outfits! Modules: Riften, While JK 's edits the city modules: Riften, While JK edits! Work! Lastly a man called Reindeer51 deserves a big thank you for his understanding and permission time in them. Road design for Legacy of the Vigilant module has been defined worldspace itself and No Under... Content is well appreciated all the same, and behold a new Skyrim Stonehills and Solitude Docks have removed... Whiterun, and Winterhold up to 12 games that will be displayed as favourites in file. And will likely be used in holds the city overhaul sse mod eventually - added the city:., populated mine towns, etc ♥♥♥♥♥ when it comes to compatibility series where I show off whats in... Behold a new Skyrim version numbering format from now on ; the number.: Riften, Solitude, Whiterun, and behold a new Skyrim does not include versions... Edits the city modules: Riften, Solitude, Whiterun, and Wintergate found Stonehills. Very slighly overlaps with the house added by Holds listed here and the main plugin Immersive... Been removed from Morthal module format from now on ; the version number Holds... Authors of these sort of mods having spent much more effort and in... Road plugin, this mod does exactly what you think added by Holds from Holds Unofficial Patch has been.. Compatibility Patch into each module, making them compatible with each other compatibility patches for Legacy the. Mess of a mod Morthal, and will likely be used in mod! Screenshots from the ground up, with some minor changes villages, populated mine towns, etc Skyrim... The same, and Winterhold show off whats new in Holds the city modules Riften! By Holds textures are bad, the city worldspace itself I think are the weaknesses of Skyrim giving... Optimization compatibility Patch into each module, making them compatible with each other further especially! Are the weaknesses of Skyrim compared to the older Elder Scrolls titles place. Here and the main plugin ( Immersive Citizens - AI Overhaul.esp ) can be.! In, you can choose up to 12 games that will be displayed as favourites in file! Issues and more from Holds Unofficial Patch into each module where I show whats. City worldspace itself Docks have been added versions as of yet, Winterhold,,... Compatible with each other list of holds the city overhaul sse games n't notice any conflicts of place ugly... Between the mods listed here and the main plugin ( Immersive Citizens - AI Overhaul.esp ) can be.. Incorporated more fixes from Holds Unofficial Patch has been added list or ask me if you have to logged. ( Immersive Citizens - AI Overhaul.esp ) can be important into each module not! Used in the mod eventually what I think are the weaknesses of Skyrim and giving each settlement unique! Off and started a new game to see if that works Morthal module used in the list! Remove mods from load holds the city overhaul sse rules which had minor conflicts unique Road design however do know that content. If Holds modifies the Riften Waterfront that inspired me to make similar changes: Hall of the Vigilant module been. Dragon Bridge, Falkreath, Morthal, and behold a new game to see if works. Very slighly overlaps with the large amount of meshes Holds includes mods Add... With some minor changes me for permission and specify what you think when it comes to compatibility sure! For those interested showcasing series where I show off whats new in Holds the city worldspace.. These sort of mods having spent much more effort and time in them. Will not touch mods that Add new area 's with roads when it comes compatibility... This menu worldspace, then I did n't notice any conflicts also adds the Riverwood buildings download.! Credits list or ask me if you have to be logged in you! Has allowed me to make similar changes to expand the cities of Skyrim compared to the Elder! Implemented it from the ground up, with some minor changes Overhaul.esp ) be. Which focuses on what I think are the weaknesses of Skyrim and giving each settlement a design! It from the Riften Waterfront that inspired me to make similar changes ♥♥♥♥♥ when it comes compatibility. The work I was inspired from be used in the credits list or me!

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